Carrie Heeter, Ph.D., RYS 200
Professor of Media and Information
Michigan State University
I design and study cybermeditation and teach foundations of serious games and human-centered experience design courses. I live in San Francisco, using a wide range of technologies to “telerelate,” teach, and collaborate with my colleagues and students in Michigan and around the world.
I have studied meditation intensively for nine years with my teacher, Dr. Marcel Allbritton, in the tradition of Sri T. Krishnamacharya and T.K.V. Desikachar. I am a certified Yoga Meditation Teacher. For the last eight years I have participated in weekly meditations and bi-monthly meditation planning classes taught by Chase Bossart.
Together Marcel and I have been developing approaches to design and deliver meditation in this system of yoga and meditation. I am Founding Director of Mindtoon Lab (now also known as Yoga Mind Tools), a startup that designs Mindtoon™ cybermeditation experiences including virtual reality meditation experiences and outcome-based meditation apps for productivity, lifestyle, and well-being. We also explore the idea of meditation as meaningful play.
Deep Experience meditations are a growing collection of 20-25 minute experiences (now more than 60) I have created, each connecting with a unique meditation object. Check in and spend some quality time with yourself as you see what comes up for you.
I direct MSU’s fully online graduate certificate in serious games. Throughout my 40+ year career, I have designed and studied technology-enhanced experiences. I have designed and directed development of more than 50 interactive experiences including learning and cognitive games and other technology-enhanced learning experiences, interactive learning systems, and patient empowerment software. I have published more than 100 books, chapters, articles, and proceedings about individual and social impacts of interactive technology, gender and gaming, and playstyles and player types.
My academic degrees include a Ph.D. in Mass Media (1986) and a BA in Communication (1982), both from Michigan State University. I was founding director of the Communication Technology Laboratory (1980 to 2005) which has transformed into the thriving GEL Lab (Games for Entertainment and Learning) lead by Brian Winn.